Micetronauts

Unity, Four players, handmade ragdoll

An astronaut is being in danger when his station hits a meteorite in space. That’s when his little laboratory mice take the things in charge and plan to save him with the help of their tiny jetpacks and tiny muscles. The game is played with four players who are controlling a hand or a leg, left or right. 4 players for one character! Have fun seeing weird poses, yelling at friends to place their controllers to the right places, argue on the best route, etc.

Context

The game was made during Global Game Jam 2015 (January) in 48 hours with Unity 4.

I was the sole programmer on this project. I worked and all gameplay features and assets integration.

Also on this project was David Bouchard-Gagnon (Characters graphics), François Cardin (Environnement Art), Lucile Vanier(Level Design), Slimane Dellaoui (Sound) and Jeremy Evain (Game Design).

Links

Web (Unity Web Player)
Windows

Sources

Global Game Jam Page

The Team

  • Judicaël Abecassis(Programming)
  • David Bouchard-Gagnon(Visual Art)
  • François Cardin(Visual Art)
  • Jeremy Evain (Game Design)

 

 

The Team

  • Judicaël Abecassis(Programming)
  • David Bouchard-Gagnon(Graphics)
  • François Cardin(Graphics)
  • Slimane Dellaoui (Sound)
  • Jeremy Evain (Game Design)
  • Lucile Vanier(Level Design)

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